Skip to main content
Borderlands 4 Ditches Minimap: Bold Move or Misstep? Gearbox Asks Fans to Trust the Vision

Borderlands 4 Ditches Minimap: Bold Move or Misstep? Gearbox Asks Fans to Trust the Vision

Borderlands 4 is making headlines, and not just for its earlier-than-expected release date. Gearbox CEO Randy Pitchford is addressing a significant change that has fans talking: the removal of the minimap. Is this a bold step forward or a navigational nightmare? Let's delve into the controversy.

At a PAX East panel, Pitchford urged fans to "play the game first and understand the choices [the development team has] made" before judging the altered HUD. The core concern revolves around the absence of the familiar minimap, a staple since Borderlands 2. Instead, Borderlands 4 will feature a compass system, a direction that Gearbox believes enhances gameplay in their "big freaking world."

Borderlands 4 promo image
Borderlands 4 promo image

Pitchford emphasizes that this isn't a casual decision. "We want you to play the game and not play the map," he stated. With a map that is larger than any previous Borderlands installment, according to Pitchford, the team felt a traditional minimap wouldn't adequately serve players exploring objectives potentially "miles away." The compass, they argue, provides better spatial awareness, especially considering Borderlands 4's increased verticality.

He explained that the team has put a lot of investment into this compass system, complete with an "AI-driven kind of navigation system" on the big map for those who prefer a GPS-like experience. The rationale is that a 2D minimap becomes "extremely confusing" when navigating a world as layered as the one in Borderlands 4. Little arrows on the compass indicate whether objectives are above or below the player, fostering a clearer sense of the environment.

This new open-world design means that "you see something anywhere on the screen, a mile away, up in the sky, you will be able to get there," said Pitchford. Addressing concerns, he reassured fans that the full map is still accessible with "one click."

Acknowledging the potential for future adjustments, Pitchford said Gearbox is "open to thinking about things in the future," but remains confident in their decision. He highlighted the studio's momentum and confidence, asserting, "I don't think we've ever been in a better spot this far from launch as we are with Borderlands 4." According to Pitchford, Borderlands 4 had "more than twice the development budget for Borderlands 3".

With a slightly earlier release date of September 12th, the anticipation for Borderlands 4 is building. But will the absence of the minimap be a game-changer for the better, or a frustrating omission? Only time will tell.

What are your thoughts on the minimap removal? Do you trust Gearbox’s vision, or are you skeptical? Share your opinions in the comments below!

Can you Like

Sony's recent State of Play event, featuring a deep dive into Borderlands 4, has ignited significant buzz within the gaming community. The exclusive 20-minute broadcast on PlayStation's official YouTu...
The gaming world is abuzz as Borderlands 4 unexpectedly moved its release date forward, sparking speculation about the highly anticipated GTA 6. Take-Two Interactive, the parent company of both Border...