
MindsEye Controversy: Paid Negative Reactions or Legitimate Concerns?
The upcoming action-adventure thriller, MindsEye, from developer Build a Rocket Boy, helmed by former GTA producer Leslie Benzies, is facing a storm of controversy even before its official release on June 10th. While featuring a blend of Grand Theft Auto-esque gameplay with futuristic AI elements and user-generated content, the game's reception seems to be increasingly negative. But is this criticism genuine, or as the studio's co-CEO suggests, a paid campaign to discredit the game?

Mark Gerhard, co-CEO of Build a Rocket Boy, has ignited further debate by alleging a "concerted effort" to trash the game and the studio. According to Gerhard, the negative feedback isn't organic, but rather orchestrated by individuals or groups who "don't want to see Leslie or Build A Rocket Boy to be successful." He pointed to what he believes are bots and repetitive replies targeting any content released by the studio.
The game, published by IO Interactive, known for the Hitman series, boasts features like an in-game creation system allowing players to build their own missions. Described as a narrative-driven action-adventure set in the near-futuristic city of Redrock, MindsEye aims to deliver a cinematic experience centered around Jacob Diaz, a former soldier grappling with fragmented memories and uncovering a conspiracy. The game will be available on PS5, Xbox Series X/S, and PC.

However, despite the pedigree of its creators and the promise of innovative features, MindsEye has been met with skepticism. A leaked rundown earlier this week labeled the game a "broken mess, filled with bugs" and criticized the shallow enemy encounters. Even the game's recent gameplay trailer, the first proper look at the shooter, has been described as generic, with some comparing it to a TV show's depiction of a fake video game. Some have noted the UI feels outdated, and expressed concern the gameplay appears uninspired.
Adding fuel to the fire, some critics have pointed out that, so close to release, the lack of substantial gameplay footage is suspicious. The claim that it will be the “home of infinite entertainment” feels premature considering the game requires user-generated content to truly deliver on this promise.
On the other hand, Build a Rocket Boy emphasizes the integration of user-generated content through its proprietary Game Creation System. This system empowers players to craft anything from custom missions to entirely new scenarios within Redrock. The developers plan to continuously update the game with fresh, premium content, ensuring a long-lasting and evolving player experience. The game is built using Unreal Engine 5 and promises state-of-the-art visuals.
With a standard edition priced at $60, MindsEye offers a more budget-friendly option compared to other AAA titles. Will the negative press eclipse its potential, or can MindsEye overcome the criticism and deliver on its ambitious promises?
What do you think? Is the negativity surrounding MindsEye justified, or is there a hidden agenda at play? Share your thoughts in the comments below.