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Steam Deck Update Unleashes Battery Saver, Third-Party Device Support, and More!

Steam Deck Update Unleashes Battery Saver, Third-Party Device Support, and More!

Valve has just dropped a massive update for the Steam Deck, bringing a host of new features and improvements that users have been eagerly waiting for. This update, SteamOS Version 3.7.8, isn't just about refining the Steam Deck experience; it's a significant step towards wider compatibility and enhanced user control.

One of the most exciting additions is the Battery Charge Limit feature. Found under the Power submenu in Settings, this option allows users to set a maximum charge limit for their Steam Deck, with 80% recommended for devices that are often left charging. This feature, already common in smartphones and laptops, is designed to prolong the long-term health of lithium-ion batteries. Nintendo also revealed that the Switch 2 will have a similar feature, which will stop the hybrid handheld console from charging once it reaches 90%.

But that's not all. SteamOS 3.7.8 also brings:

  • Improved support for third-party devices: This includes AMD-powered handhelds like the ROG Ally and original Lenovo Legion Go, as well as official support for the newer Legion Go S.
  • Desktop experience upgrades: An upgrade to Plasma 6.2.5 promises a smoother and more modern desktop experience.
  • VRR display support: Frame limiting with Variable Refresh Rate displays, both internal and external, is now supported.
  • Bluetooth audio improvements: HFP/HSP profiles are now enabled, allowing the use of integrated microphones from headsets and earbuds in Desktop mode.

Valve's commitment to expanding the SteamOS ecosystem is also apparent. The update includes an official "recovery" image that allows users to install SteamOS on other AMD handhelds. While Valve cautions that support for non-"Powered by SteamOS" devices isn't final, this move opens the door for wider adoption. As ArsTechnica noted, Installing SteamOS 3.7 on other hardware only supports AMD APUs right now.

"We’re currently working with select partners on officially licensed Powered by SteamOS devices. Please reach out to us at [email protected] for more information about licensing SteamOS for your device," Valve stated in the SteamOS FAQ, hinting at future partnerships. This shift indicates a potential expansion of SteamOS beyond dedicated gaming handhelds.

The update also addresses numerous bugs and compatibility issues, ensuring a more stable and enjoyable experience for all users. For instance, it fixes a crash that occurs when no displays are connected, addresses stuck controller inputs, and resolves Bluetooth device wake-up issues even when Bluetooth is disabled.

With these updates, the Steam Deck is not just a handheld gaming device; it's becoming a more versatile and customizable platform. But where is Valve headed with SteamOS? Could this be a precursor to a SteamOS-powered living room console or a tighter integration with Valve's rumored wireless VR headset, "Deckard"?

What do you think about these changes? Will you be trying SteamOS on other devices? Let us know your thoughts in the comments below!

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