
Trouble in Paradise? PlayStation’s Fairgames Faces Setbacks as Jade Raymond Departs Haven Studios
Is Fairgames, the highly anticipated multiplayer title from Haven Studios, destined to be another stumble for PlayStation's live-service ambitions? Recent reports suggest the game is facing significant challenges, compounded by the unexpected departure of studio founder and CEO, Jade Raymond. The news has sent ripples through the gaming community, raising questions about the future of both the game and the studio itself.
According to Bloomberg, Raymond's exit occurred shortly after an external playtest of Fairgames yielded lukewarm reception. While Sony has remained tight-lipped about the specific reasons behind her departure, journalist Jason Schreier suggests it followed a period of internal concern regarding the game's progress. This news comes as a blow, especially considering Raymond's impressive track record, which includes pivotal roles in the Assassin's Creed franchise, Tom Clancy's Splinter Cell: Blacklist, and Watch Dogs.

Fairgames, a live-service title, was slated for release this year but is now reportedly delayed until spring 2026, as per Bloomberg. This delay, coupled with the leadership change, paints a concerning picture for the game's development. Marie-Eve Danis, formerly an executive producer at Epic Games and Ubisoft, and Pierre-François Sapinski, previously head of production at Haven and a veteran of Ubisoft, have been appointed as co-studio heads, tasked with steering the ship through these turbulent waters.
"Jade Raymond has been an incredible partner and visionary force in founding Haven Studio," a PlayStation Studios spokesperson stated. "We are deeply grateful to her leadership and contributions, and we wish her all the best in her next chapter." While the statement is a testament to Raymond's contributions, it does little to quell the anxiety surrounding the future of Fairgames.
The success of Fairgames is crucial for PlayStation, which has been actively expanding its presence in the live-service gaming space. With concerns already swirling after Concord's critical reception, the pressure is on for Haven Studios to deliver a compelling and engaging experience. The appointment of Danis and Sapinski suggests a renewed focus on production and execution, but the departure of a visionary leader like Raymond inevitably casts a shadow of uncertainty.
Will Fairgames overcome these hurdles and become the hit PlayStation hopes it will be? Or is this the beginning of the end for Haven Studios' ambitious project? Let us know your thoughts in the comments below.